Improved Movement and Synchronization System
In the framework of improving the movement and synchronization systems, we have made certain changes to increase the comfort of playing with users who experience connectivity issues (for example, players with an unstable Internet connection). In particular, one of the tweaks is aimed at increasing the number of transmitted commands in the data packet and improving the logic of their verification, which allows for more accurate character positioning.
Our work on improving the movement and synchronization systems will continue. We plan to go on closely monitoring its functioning, fix minor issues and optimize the system.
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